So, if there’s one thing I’ve decided over the last 9 months, it’s that I really hate working with IRAY. I can’t wait to get back to producing games with Poser.
Progress with Leanna is respectable, but I’ve made a decision regarding at couple of things over the last few days.
The main content that needs to be rendered now are the variations for gender and ethnicity, many of which are animations. That makes how long they will take to render very unpredictable.
So, this is what I’m going to do…
Leanna will be released next Friday, August 18th. However, this release will only come with the option to play as the white male character.
In a few months time, when I have the stomach to face this project again, I will complete the other options and release a ‘complete edition’ of the game, with the option to play as different genders and ethnicities. I will also be releasing the game in an optional 4k format as well (next weeks release will just be the normal size your all used to). I’ll probably expand a few scenes etc too.
It seems like the best option as I’m sick of this project going fast then slow, then fast then slow again. I just want it to be done and released, but while not sacrificing any plot or quality. This way, I should easily finish all of the images tomorrow, and that gives me a full week to finish the writing and check for bugs.
So, it’s official. Leanna : fading the facade will be released next Friday!
So celebrate, here’s a final selection of random images from the game.